Survival Guide - Dust Settles: Construction
The construction page is where you will construct all of the buildings
that you can build in this game. You will assign workers to build these structures,
update construction orders, and adjust staffing on this page. Each of the buildings
in the game serves a specific purpose and in order to get the benefits that they
provide, you will have to construct and staff the buildings on this page.
In order to construct or demolish anything, you will have to have people
assigned as construction workers. You will do this at the top of the Construct
screen. The "max" button will automatically enter the max. number
of available people into the field while the "0" button will automatically
enter 0 into the field. You can use either of these buttons or enter a number
of your own choosing in the box and then hit "now" to assign those
people as workers. You will have to hit "now" to actually assign the
workers, even after using the max. and 0 buttons.
The queue is how you will set up the assignments for constructing and demolishing you buildings. It can be found just below the worker assignment box. If you have already set up buildings for construction, you will see a table similar to the one below, underneath the above selection tools showing you the details about what you have set.
In the first selection box, where you will set up your construction
orders, you will select whether you want to construct or demolish something.
The next box is a text box where you will enter the number of buildings you
want constructed. In the third drop-down menu, you will select which building
you want to build. Beside the name of the building will be the costs to actually
construct the building. These costs are the number of land
units needed for the structure, the number of workers needed to build the
building in one day, and the number of supplies
needed to construct the buildings. Only those buildings that you have opened
the ability to build will be displayed in this menu. This may differ from the
buildings you can see in the "Your Camp's Buildings" table at the
bottom of the page, but the other buildings will be added to the menu when you
have opened the ability to construct them. Once all of this information is properly
entered, you will click the "Send to Queue" button to submit the order. If this is an important construction order that you want to add to the top of the queue, click the check box just above the "Send to Queue" button to have it automatically added to the top when you click the Send button.
You will be able to construct and demolish buildings in your camp. As you progress
through the game, you will open the ability to construct new building types,
some of which will be better than older versions, such as the large
and small generators. When you are sending
something to the queue, you will select whether you want to construct or demolish
that building(s) from the drop-down menu to the left of the quantity text box.
Once those orders have reached the queue, you will be able to tell whether those
buildings were set for construction or demolition by looking at the column containing
the building name. Buildings set for demolition will have "Demolishing"
before the name of the building, as with the building in the second row of the
table pictured above. Construction assignments will just list the name of the
building without a special delimiter.
At times you may have an occasion where you need to put off the construction
of certain buildings until you have more workers or something more vital has
been constructed. You will set something as "On Hold" by the orange "Hold" button beside the building you want to hold
in the queue table (the image of the orange circle with the slash through it). The update will then set the "Days Left"
value to "On Hold" as in the final row of the queue table pictured
above. Once you are ready to have that building order completed, you will click the green "UnHold" button (the one that looks like a Play button) beside the order.
You can also have all of the buildings in the queue placed on hold if you need
to by making sure the "Hold all" selection at the bottom of the "Construction
Queue" table is selected and then clicking "Update All." You
will undo this action by either setting each construction order to "UnHold"
manually beside the building type (ex: if you want to open one, but not the
rest) or click the radial button beside "UnHold All" and click "Update
All" to have all of the construction orders updated to the appropriate
number of days left.
If you are constructing multiple building types, you might decide that you
need to rearrange the order of construction since the buildings are constructed
in the order they are shown in the queue. You will do this by clicking the appropriate image beside the construction order you want to move. You can move the construction
orders up or down by one by selecting move up (the image with the green arrow above a green bar, the second one in the set) or move down (the image with the red arrow below the red bar, the third one in the set) or you can move the
orders all the way to the top or bottom of the queue by selecting the appropriate
choice (either the first or fourth image in the set). If you are having trouble figuring out which image belongs to the move you want to make, just hold your mouse over the image for a few seconds to see the Alt text for the image.
If you ever decide that you need to cancel something set to be constructed,
you should click the red X at the far right of the "Options"
column beside the appropriate building. There
is no way to cancel all construction orders at once. If you need to cancel them
all you will have to do it manually.
Staffing your buildings is very important for your camp. Unstaffed buildings
will not produce the resource or other benefits they are supposed to. They will
also hurt your camp's morale. There are
some buildings that cannot be unstaffed either because they have no staffing
requirements, like shelters, or they
require 1 person per building and are very important to your camp, like comm
facilities. The first column shows you the name of the building. The second
column shows you how many of that type of building you have. At the bottom of
this column, you will see the total number of buildings that your camp has.
The third column shows the number of buildings of that type that are active.
If the buildings cannot be unstaffed, the cell will be blank. If the buildings
can have their staffing changed, the number of buildings that you currently
have staffed is shown in the text box. You can adjust this number as needed
to unstaff/restaff your buildings, just be sure to click "Update"
at the bottom of the column after you have entered the new numbers. The fourth
column will show you the total number of workers
staffed in those buildings with the individual building staffing costs beneath
in parentheses. At the bottom of this column, you will be able to see how many
people total are staffed in your camp's buildings. Production values are next
with the total production listed first and the production per building listed
after. The daily cost of the building is shown in the sixth row, once again
with total cost listed first and individual costs listed below. The next column
lists the defense values for the building type and the final column lists shelter
space. Both of these columns also follow the total first, individual second