Survival Guide - Dust Settles: Lights
Lights are a way your camp can stay safer at night for your people.
These structures are actually built on the side of your buildings
to light up the area surrounding the places where your people are going to be
most often. The higher coverage you have the fewer places will be available
for special ops to hide.
For only 1 kWH of power, you can attach lights to your buildings to help keep things brighter around your camp at night. These lights will not only provide you better defense against special ops, but will also provide a mild defense bonus in battle. As with any other building, you will use the Construct page to build lights.
In order to reach 100% light coverage, you will need to build 1 light for every land unit a building occupies. This means that for every shelter level 1 you will have to build 1 light, while for every advanced lab you will have to build 10 lights. Wall units will not require lights.
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Your primary display for light coverage will be on your Infrastructure
page. Here you will be able to check your coverage requirements, how much is
currently covered, and how much more you need for 100% coverage.
The Construct page also contains a
table displaying all of the buildings in your camp. Use the text box in the
row displaying details about your lights to change the number of active lights
that you currently have.
The main thing that you should remember when demolishing
your lights is the fact that lights provide you with a key
defense against special ops raids. Though
having 100% light post coverage will only do so much, it is one of the things
you can do to improve your defense against special ops. Not having this as a
defense will just leave you with a higher chance of being successfully raided,
which could lead to some devastating results.